
Editing Interiors - Editing interior cells.General Editor Tips - Some short tips to help get you started.Keyboard Shortcuts - Useful list of the CS keyboard shortcuts.

The free Bethesda.Net edition does not include the Construction Set, nor does the Steam version of the game.It also comes bundled with most versions of the game. The Construction Set is available for digital download from here.

Simple scripts (no function definitions) can be implemented for most objects in the game allowing for practically limitless possibilities.For example, you might drag several dungeon sections from the library to create a full dungeon, and then drag in a few monsters and NPCs and some items/treasure for atmosphere. The editor uses a drag-and-drop technique to accomplish this. Developers at Bethesda say they were making simple quests and dungeons in under an hour when they first started to use it. Typical creation time for a decent plugin is very small.Thus, if you install a plugin which messes up the game or you don't like, it can be removed. Plugins can easily be added or removed from the game.The game has good checks in place to ensure that multiple plugins do not interfere with each other. This means that you can download and install whichever plugins suit your fancy. There is effectively no limit to the number of plugins you can apply to the game.Additional models, sound, or music may increase that size significantly though. Bethesda says that a typical plugin (small dungeon, loot, quests, etc.) should be around 200kb in size. All changes, additions, modifications, or deletions by the editor are stored in files called plugins.

